Textures and graphic effects are a way of bringing energy to a print composition. A highly detailed texture will attract the eye and demand attention, a subtle one will invite mental rest and contemplation. A heavier, darker texture or a very transparent one will tend to create depth by playing off what’s behind or underneath it. In this three staged monotype, I had some fairly unique coloring and a balanced, if plain image, and I put it aside with a vague feeling of disappointment as it really didn’t have a lot of intrigue. Intrigue can be defined in prints, probably in all art, as something, a bit of mystery or surprise that might keep the eye exploring the picture, possibly to extract meaning ( or determine if meaning is indeed there), or to solve the puzzle of its composition, or simply to bring the visual exploration to a fairly logical stopping point.
In this case, I didn’t want to give up on the print because I liked the sense of calm, or is it desolation? which I think comes from the pink light and the fairly empty expanse on the left side. So I wanted to heighten that distance and light, without cluttering the picture.
The picture was also a bit sparse though, lacked a real focal point and featured mostly hard edges. I wanted to add a bit of visual richness and narrative movement while maintaining the graphic simplicity.
First I added in some more visual elements in the foreground which enhanced the designerly, modernist look of the first layer, and although these are also hard-edged shapes (created with mylar overlays), I think the addition of more complexity in the foreground makes the emptiness in the background more pronounced.
Then I thickened the glade at the right avoiding too much clutter, by adding some trace monotype lines.
I rediscoverd trace monotype, a favorite from Paul Klee’s early work in my art history class days, and decided to experiment with it to see if it might add to these pictures I’d never finished. It has a fairly spontaneous and softer-edged feel to it as opposed to the hard edge of the mylar stencilling, which might, given the subject ( strangely lit glade) add some visual balance. The softer-edged elements were placed in front of the earlier graphic elements, not usually how you do it, but as in photography, the depth of field is being manipulated to sharpen and highlight middle ground elements, an example of what I mean by visual intrigue. When you highlight or sharpen the middle ground, you are, in effect, asking the viewer to “enter” past the foreground elements. Like pushing to the front of the crowd for a street busker, say, it asks for a bit of commitment.
It added a bit of “dirty” look to the print, which adds an edgy but also timeless feel to the modernist hard edges. Blacks ( not too heavy) always add depth by bringing out color and balancing tones, which here were sitting mostly in the middle-light to middle-dark range except the ghostly whites. I used the trace mainly for spindly forest brush (plant) images and ground debris which adds a bit of suggested perspective and realistic “bottom” to the pic, but also a kind of synaesthesia in that one can imagine the crackling of twigs, which draws one in to the place depicted. It’s also somewhat calligraphic and hints at a story in the scene. The second layer of leafy designs in mylar plays off the twigs to create a sort of diversity of textures and heightens the original play of positive negative space in the pic. I like that the imagery is denser, but the two image sets are now in a bit of visual tension with each other in a sort of necker cube shift of dark and light. Is the white log stencil some sort of border treatment, or is it a log that has shifted to another dimension. A ghost log? I always enjoy signal-to-noise problems, and this one suggests information degradation or decay, since it exists at the edge of the picture plane, where an image might be expected to fade anyway.
Whether this all works is of course for the viewer to decide, but as the “first” viewer, it made me happier. This was a print which seemingly had no chance of ever being seen by the public, until I decided that other textures might make it just intriguing enough to show ( Yes, I have to see intrigue, or at least stylistic interplay in something before I can bring myself to show it). It seemed to lack any sort of visual grace or interior dialog beyond the pink and brown coloring, which I always loved, and which probably kept it near the top of the stack of unfinished items, rather than buried in a flat file. It seems to have a fair amount of depth and “placeness” in it now. It’s a place I would like to go to and walk around in, so I went there.
You can see it and judge for yourself at the Art Students League Summer Art Market, June 10-11, Booth #96, where I’ll be showing it along with work by my booth mate, Taiko Chandler.